![]() ![]() “Everything really was pointed toward making you as the player feel like you knew the characters as people who you could have known in your real life,” Gaynor says of Fullbright’s first game, which saw the player tasked with uncovering what happened after returning home from overseas and finding her house completely empty with her family absent. The studio, based in Portland, Oregon, is best known for the first-person exploration game Gone Home, which won the BAFTA for best debut game in 2013. “They’re trying to figure out who the family was and what happened to them,” he says, calling it an “exciting, real-world version” of what is at the heart of Fullbright games. “Some people just left one night and never went back,” Gaynor recalls, of the inhabitants of the house. ![]() Recalling one in particular, Gaynor brings up the 2001 episode “House on Loon Lake,” which is about kids in the 1970s who visit a vacation town for the summer and find an abandoned house, which they ultimately sneak into. He also mentions the true stories of the podcast This American Life, noting how the tales are told from the real people who are living them. “A really direct, inescapable reference for us has definitely been the film Lady Bird ” says Gaynor, “which does such a beautiful job of depicting a mother-daughter relationship that is far from perfect, but has this underpinning of real care.” This inciting incident sends the pair on a quest through the places Opal and her family had spent summers to see if they can find evidence about what really went on in the past. “There was this man who wasn’t Opal’s father that she was involved with and some sort of scheme that they were going to run away together.” “After she passes away, it’s something that a lot of us have experienced you’re going through your loved one’s possessions and sorting through what’s left, and in Opal and Tessa’s case, they find this stash of hints and clues about this episode in Tessa’s grandma’s life that either of them knew about,” explains Gaynor. A mother-daughter road trip adventure from Fullbright, the award-winning creators of acclaimed story games Gone Home and Tacoma.Hot on the heels of last month’s announcement that Keri Russell and Kaitlyn Dever would star in Open Roads from developer Fullbright and publisher Annapurna Interactive, game director Steve Gaynor spoke with The Hollywood Reporter to share his inspirations behind the character and story-driven video game that is currently in production amid the raging COVID-19 pandemic.ĭescribing the game as “a mother-daughter road trip adventure,” Gaynor adds that the two leads, Opal (played by Russell) and Tessa (played by Dever), set out to uncover a generational family mystery involving Tessa’s grandmother.A unique and engaging interactive dialogue system moves the narrative along, exposing character flaws, secrets, and buried truths.A groundbreaking art style melds detailed first-person environments with beautifully hand-animated characters, bringing the adventure to life.Bask in classic road trip vibes as you chill in the car en route to your next destination, fiddling with the radio and chatting with your mom.Experience the story of Open Roads as 16-year-old Tess Devine, on a road trip with her mother to discover what has been left behind in evocative places forgotten to time.And in this search, they’ll discover not just the truth they’ve been seeking, but each other.įeaturing star performances by Keri Russell (The Americans, Star Wars: Rise of Skywalker) and Kaitlyn Dever (Booksmart, Uncharted 4). They’ll search the ruins of these places that hold buried memories, things Opal has tried for years to forget. In Open Roads, Tess and Opal embark on a road trip adventure to explore a series of long-abandoned family properties, unearthing the past. Hints of deep-rooted family secrets, decades-old burglaries, a lost treasure somewhere near the Canadian border… What they uncover suggests a much darker mystery, best left well enough alone. One fine fall day, Tess Devine and her mother, Opal, discover a cache of old notes and letters carefully stashed away in the attic of their house. ![]()
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